Command
or
Variable
Name |
Arguments
or
Default |
Description |
|
|
|
+attack |
|
fire |
+attack2 |
|
alternate fire (Special Ability Menu in TFC) see special |
+back |
|
move backward |
+camdistance |
|
move chase cam away from player (only works if thirdperson
activated) |
+camin |
|
move chase cam in (forward) only works if thirdperson activated |
+cammousemove |
|
allow mouse motion to control chase cam while held down
(only works if thirdperson activated) |
+camout |
|
move chase cam out (back) only works if thirdperson activated |
+campitchdown |
|
decrease chase cam pitch (aim down) only works if thirdperson
activated |
+campitchup |
|
increase chase cam pitch (aim up) only works if thirdperson
activated |
+camyawleft |
|
yaw (tilt) chase cam left (only works if thirdperson activated) |
+camyawright |
|
yaw (tilt) chase cam right (only works if thirdperson activated) |
+det20 |
|
set detpack to explode in 20 sec (must hold until it says
ok) TFC Demo class only [Flags: tfc] |
+det5 |
|
set detpack to explode in 5 sec (must hold until it says
ok) TFC Demo class only [Flags: tfc] |
+det50 |
|
set detpack to explode in 50 sec (must hold until it says
ok) TFC Demo class only [Flags: tfc] |
+duck |
|
duck (a.k.a. crouch) |
+forward |
|
move forward |
+gren1 |
|
launch grenade type 1 (see primeone, primetwo, throwgren)
[Flags: tfc] |
+gren2 |
|
launch grenade type 2 (see primeone, primetwo, throwgren)
[Flags: tfc] |
+jlook |
|
enable joystick-controlled looking around (like +mlook,
but with a joystick) |
+jump |
|
jump |
+klook |
|
use keyboard to look around (see +mlook, +jlook)) |
+left |
|
turn left |
+lookdown |
|
look down |
+lookup |
|
look up |
+mlook |
|
use mouse to look around |
+movedown |
|
move down -- as in swim down, fly down, or climb down |
+moveleft |
|
strafe left |
+moveright |
|
strafe right |
+moveup |
|
move up -- as in swim up, fly up, or climb up |
+reload |
|
reload current weapon |
+right |
|
turn right |
+showscores |
|
show pings and scores for all players on the server |
+speed |
|
walk if autorun enabled, run if autorun disabled |
+strafe |
|
strafe modifier, direction keys strafe while this is held
down |
+use |
|
use item (switch, scientist, sentry gun, …) |
build |
|
display build menu (ammo dispenser or sentry gun, Engineer
class only) [TFC] [Flags: tfc] |
centerview |
|
centers the view |
changeclass |
|
display class change menu (can use slotX to select from
menu) [Flags: tfc] |
changeteam |
|
display team change menu (can use slotX to select from menu)
[Flags: tfc] |
detdispenser |
|
remotely detonate ammo dispenser (TFC Engineer class only)
[Flags: tfc] |
detsentry |
|
remotely detonate sentry gun (TFC Engineer class only) [Flags:
tfc] |
discard |
|
drop unusable ammo -- bind a key to this and USE it in TFC
every time you load up -- your teammates will thank you! [Flags: tfc] |
dropitems |
|
drop the flag (useful for handing it off to a teammate) |
escape |
|
same as [ESCAPE] key, hides console, cancels selection,
etc. |
feign |
|
fake a death noise and then feign death (Spy class only)
[Flags: tfc] |
flaginfo |
|
display flag status (TFC) [Flags: tfc] |
force_centerview |
|
snaps player view to straight ahead |
hideconsole |
|
hide the console |
impulse |
100 |
enable flashlight |
invlast |
|
select the previously selected inventory item or weapon
[Flags: tfc] |
invnext |
|
select next item in inventory |
invprev |
0 |
select previous item in inventory |
kill |
|
suicide |
lastinv |
|
switch back to last item or weapon used [Flags: tfc] |
messagemode |
|
prompt for a chat message to send to all clients connected
to the server |
messagemode2 |
|
prompt for a chat message to send to your teammates only |
pause |
|
pause game |
primeone |
|
prime grenade type 1 (same at pressing, but not releasing
the key bound to +gren1) [Flags: tfc] |
primetwo |
|
prime grenade type 2 (same at pressing, but not releasing
the key bound to +gren2) [Flags: tfc] |
saveme |
|
call for medic (TFC) [Flags: tfc] |
sfeign |
|
feign death silently (TFC Spy class only) [Flags: tfc] |
slot1 |
|
select weapon group 1 (or menu item 1) see use |
slot10 |
|
select weapon group 10 (or menu item 10) see use |
slot2 |
|
select weapon group 2 (or menu item 2) see use |
slot3 |
|
select weapon group 3 (or menu item 3) see use |
slot4 |
|
select weapon group 4 (or menu item 4) see use |
slot5 |
|
select weapon group 5 (or menu item 5) see use |
slot6 |
|
select weapon group 6 (or menu item 6) see use |
slot7 |
|
select weapon group 7 (or menu item 7) see use |
slot8 |
|
select weapon group 8 (or menu item 8) see use |
slot9 |
|
select weapon group 9 (or menu item 9) see use |
special |
|
displays the "special" menu for a class, like +attack2 but
lag-resistant (choose menu item with 'menuselect X') [Flags: tfc] |
spectator |
0 |
enter spectator mode if enabled [Flags: i] |
s_verbwet |
0.250 |
controls the wet/dry mix of reverbfor A3D only. The higher
the number, the more wet (more reverb) the sounds. Valid range is 0 to
1.0 [Flags: a] |
tell |
<playername> "message" |
sends "message" to the console of player "playername" only.
unless that player has developer set to 1 or the console open, they won't
see it. |
tf_weapon_ac |
|
weapon name for "use " command; selects AutoCannon
(TFC HW class only) [Flags: tfc] |
tf_weapon_autorifle |
|
weapon name for "use " command; selects Autorifle
(TFC Sniper class only) [Flags: tfc] |
tf_weapon_axe |
|
weapon name for "use " command; selects Crowbar
[Flags: tfc] |
tf_weapon_flamethrower |
|
weapon name for "use " command; selects Flame
Thrower (TFC Pyro class only) [Flags: tfc] |
tf_weapon_gl |
|
weapon name for "use " command; selects Grenade
Launcher (TFC Demo class only) [Flags: tfc] |
tf_weapon_ic |
|
weapon name for "use " command; selects Incendiary
Cannon (TFC pyro only) [Flags: tfc] |
tf_weapon_knife |
|
weapon name for "use " command; selects Knife
(TFC Spy class only) [Flags: tfc] |
tf_weapon_medikit |
|
weapon name for "use " command; selects Medikit
(TFC Medic class only) [Flags: tfc] |
tf_weapon_ng |
|
weapon name for "use " command; selects Nailgun
(TFC Sniper or Scout classes only) [Flags: tfc] |
tf_weapon_pl |
|
weapon name for "use " command; selects Pipe
Launcher (TFC Demo class only) [Flags: tfc] |
tf_weapon_railgun |
|
weapon name for "use " command; selects Railgun
(TFC Engineer class only) [Flags: tfc] |
tf_weapon_rpg |
|
weapon name for "use " command; selects Rocket
Launcher (TFC Soldier class only) [Flags: tfc] |
tf_weapon_sniperrifle |
|
weapon name for "use " command; selects Sniper
Rifle (TFC Sniper class only) [Flags: tfc] |
tf_weapon_spanner |
|
weapon name for "use " command; selects Spanner
(wrench) (Engineer class only) [Flags: tfc] |
tf_weapon_superng |
|
weapon name for "use " command; selects Super
Nailgun (TFC Medic class only) [Flags: tfc] |
tf_weapon_supershotgun |
|
weapon name for "use " command; selects Super
Shotgun (TFC HW class only) [Flags: tfc] |
tf_weapon_tranq |
|
weapon name for "use " command; selects tranquilizer
(TFC Spy class only) [Flags: tfc] |
throwgren |
|
throw the grenade type last primed with primeone or primetwo
[Flags: tfc] |
toggleconsole |
|
toggle the console screen |
use |
<item> |
use an item, i.e. "use tf_weapon_axe" or "use weapon_snark" |
weapon_357 |
|
weapon name for "use " command; selects .357
magnum pistol (not for TFC, see tf_weapon_* for TFC weapon names) |
weapon_9mmAR |
|
weapon name for "use " command; selects 9mm
Assault Rifle (not for TFC, see tf_weapon_* for TFC weapon names) |
weapon_9mmhandgun |
|
weapon name for "use " command; selects 9mm
Pistol (not for TFC, see tf_weapon_* for TFC weapon names) |
weapon_crossbow |
|
weapon name for "use " command; selects Crossbow
(not for TFC, see tf_weapon_* for TFC weapon names) |
weapon_crowbar |
|
weapon name for "use " command; selects crowbar
(not for TFC, see tf_weapon_* for TFC weapon names) |
weapon_egon |
|
weapon name for "use " command; selects Egon
Gun (not for TFC, see tf_weapon_* for TFC weapon names) |
weapon_gauss |
|
weapon name for "use " command; selects Gauss
Gun (not for TFC, see tf_weapon_* for TFC weapon names) |
weapon_handgrenade |
|
weapon name for "use " command; selects Hand
Grenades (not for TFC, see tf_weapon_* for TFC weapon names) |
weapon_hornetgun |
|
weapon name for "use " command; selects Hornet
Gun (not for TFC, see tf_weapon_* for TFC weapon names) |
weapon_rpg |
|
weapon name for "use " command; selects Rocket
Launcher (not for TFC, see tf_weapon_* for TFC weapon names) |
weapon_satchel |
|
weapon name for "use " command; selects Satchel
Charge (not for TFC, see tf_weapon_* for TFC weapon names) |
weapon_shotgun |
|
weapon name for "use " command; selects Shotgun
(not for TFC, see tf_weapon_* for TFC weapon names) |
weapon_snark |
|
weapon name for "use " command; selects Snarks
(not for TFC, see tf_weapon_* for TFC weapon names) |
weapon_tripmine |
|
weapon name for "use " command; selects Tripmines
(not for TFC, see tf_weapon_* for TFC weapon names) |